AI Insights · Timothy · April 2022
Top 5 Final Fantasy Games on Android in Hungary: Q1 2022
A comprehensive look at the performance of the top 5 Final Fantasy games on Android in Hungary during Q1 2022, including trends in weekly revenue and active users.
In Q1 2022, the top 5 Final Fantasy games on Android in Hungary showcased varied performance in terms of weekly revenue and active users, according to data from Sensor Tower.
Final Fantasy XV: A New Empire saw fluctuations in weekly revenue, starting with approximately $725 at the end of December. Revenue peaked at around $953 in the first week of January but then experienced a decline, hitting a low of $204 by mid-January. The game recovered slightly towards the end of the quarter, reaching $618 in the last week of March.
For FINAL FANTASY BRAVE EXVIUS, weekly revenue showed significant volatility. It started with a modest $54 in the first week of January, dipped to $6 the following week, and saw sporadic increases and decreases throughout the quarter. The highest revenue was recorded at $82 mid-March, ending the quarter at $40. The number of active users hovered around 29 at the beginning of the quarter and saw a gradual decline, ending at 22 in the last week of March.
FFVII The First Soldier displayed a somewhat stable revenue trend with minor fluctuations. Weekly revenue started at $11 at the end of December and saw slight increases and decreases, peaking at $68 by the end of February. The game ended the quarter with $34 in the last week of March. Weekly downloads were inconsistent, with notable spikes such as 134 downloads in the last week of December and 47 in mid-March. Active users saw a significant decline from 217 at the end of December to 24 by the end of March.
FINAL FANTASY BE:WOTV had a relatively low revenue performance with occasional peaks. Revenue hit $40 at the end of January, $21 in early February, and ended the quarter at $94. Active users started at 45 at the end of December and saw a slight decline, reaching 36 in the last week of March.
Lastly, DISSIDIA FINAL FANTASY OO experienced minimal revenue with occasional increases. Weekly revenue started at $9 at the end of December, peaked at $24 by the end of January, and ended the quarter at $2. Weekly downloads were negligible, with a minor increase to 10 in mid-March.
For more detailed insights and data, visit Sensor Tower.